Virtual Active School's Week & Sports Day
Monday June 15th to Friday June 19th
Sadly this year we can't have our USUAL Active Schools Week so we have organised a VIRTUAL Active Schools Week for HOME.
We are hoping that you and your families will take part in some or all of the suggested activities - finishing up with a VIRTUAL Sports Day in your back-gardens.
Enjoy & don't forget to send us on some photos of your activities. We hope to put together a Slide Show of all the activities
Check out some of the FABULOUS Photos of Last Year's SPORTS Day.
Sports Day 2019
Scroll down a little to find them.
Try and find yourself.
The photos will make you SMILE & bring back some great memories.
We are hoping that you and your families will take part in some or all of the suggested activities - finishing up with a VIRTUAL Sports Day in your back-gardens.
Enjoy & don't forget to send us on some photos of your activities. We hope to put together a Slide Show of all the activities
Check out some of the FABULOUS Photos of Last Year's SPORTS Day.
Sports Day 2019
Scroll down a little to find them.
Try and find yourself.
The photos will make you SMILE & bring back some great memories.
Day 1 : Monday June 15th : Hurling / Ball Skills
Message from Loráan to the Boys of St Colman's BNS
Video 1: A Simple Striking Drill.
Stand 5 metres back from a wall and count strikes for 30 seconds. Alternate between sides. Most strikes wins!
Stand 5 metres back from a wall and count strikes for 30 seconds. Alternate between sides. Most strikes wins!
Video 2 More advanced video suitable for senior boys in St Colman's BNS.
Cones 5 metres back from a wall and 5 metres apart. Strike at each cone alternating between sides for 60 seconds. This can be reduced to 30 seconds if it's too challenging. Again, most strikes wins!
Cones 5 metres back from a wall and 5 metres apart. Strike at each cone alternating between sides for 60 seconds. This can be reduced to 30 seconds if it's too challenging. Again, most strikes wins!
Video 3 : Brian O’Sullivan -Past Pupil’s Challenge
Try and hop a ball on the Hurley for 30 seconds
Count as you hop
Can you beat 45?
Try and hop a ball on the Hurley for 30 seconds
Count as you hop
Can you beat 45?
Day 2 : Tuesday 16th of June : Running
Activity 1 : Traffic Lights Description of Activity
Invite pupils to find a space in a large open playing area where they are not in contact with anyone else. On a signal, pupils move around the playing area in response to the following commands. Turn it into a game of moving statues to develop.
• Red: stop
• Amber: walk
• Green: run
Invite pupils to find a space in a large open playing area where they are not in contact with anyone else. On a signal, pupils move around the playing area in response to the following commands. Turn it into a game of moving statues to develop.
• Red: stop
• Amber: walk
• Green: run
Activity 2 - Rock, Paper, Scissors tag
Description of Activity
Arrange pupils in pairs, standing one metre apart and facing each other. All pairs line up along a centre line with a safety line positioned twenty metres behind both sets of pupils. Each pair begins by performing a rock-paper-scissors routine. A rock is a closed fist, paper is a flat hand, and scissors are the index and middle fingers in a cutting position. Paper always covers rock, rock breaks scissors, and scissors cut paper. To determine a winner, pupils count to three and form a rock, paper, or scissors. The winning pupil then chases their partner toward their safety line, attempting to tag them before they are safe.
Line up again and repeat the activity.
Description of Activity
Arrange pupils in pairs, standing one metre apart and facing each other. All pairs line up along a centre line with a safety line positioned twenty metres behind both sets of pupils. Each pair begins by performing a rock-paper-scissors routine. A rock is a closed fist, paper is a flat hand, and scissors are the index and middle fingers in a cutting position. Paper always covers rock, rock breaks scissors, and scissors cut paper. To determine a winner, pupils count to three and form a rock, paper, or scissors. The winning pupil then chases their partner toward their safety line, attempting to tag them before they are safe.
Line up again and repeat the activity.
Day 3 : Wednesday 17th of June - Throwing / Bowling
Activity 1 - Knock ‘em Down Pinball
Arrange pupils in groups of four or pupils can play in pairs or singly. Pupils line up fifteen metres apart, either side of a line of skittle targets as shown. Pupils could also use cans of Beans or empty cereal boxes. Groups take turns to roll a ball, trying to knock over a target in the middle. If a pupil successfully knocks over a skittle, they can claim this skittle and bring it over to their side. Continue playing until all of the skittles have been claimed.
Arrange pupils in groups of four or pupils can play in pairs or singly. Pupils line up fifteen metres apart, either side of a line of skittle targets as shown. Pupils could also use cans of Beans or empty cereal boxes. Groups take turns to roll a ball, trying to knock over a target in the middle. If a pupil successfully knocks over a skittle, they can claim this skittle and bring it over to their side. Continue playing until all of the skittles have been claimed.
Activity 2 - Tennis ball Challenge
Pupils work in pairs, one throwing and the other counting. The aim is to throw the ball against the wall and catch it again as many times as possible in thirty seconds. For safety reasons ensure that groups are spaced at least three metres apart.
Pupils work in pairs, one throwing and the other counting. The aim is to throw the ball against the wall and catch it again as many times as possible in thirty seconds. For safety reasons ensure that groups are spaced at least three metres apart.
Activity 3 - Bowling
Use cones to set up a bowling lane approximately five metres in length for each group. At the end of the bowling lane place five skittles as targets. Each bowler has three balls to knock over as many skittles as possible. All bowlers take a turn and then Replaced the knocked skittles. Keep your score. The pupil that knock over the most skittles wins. Increase difficulty by increase the distance between the thrower and the skittles or decreasing the width of the lane.
Use cones to set up a bowling lane approximately five metres in length for each group. At the end of the bowling lane place five skittles as targets. Each bowler has three balls to knock over as many skittles as possible. All bowlers take a turn and then Replaced the knocked skittles. Keep your score. The pupil that knock over the most skittles wins. Increase difficulty by increase the distance between the thrower and the skittles or decreasing the width of the lane.
Day 4 : Thursday 18th of June - Football Skills
Football Challenges by Past Pupil Paul Walsh
Try and Kick the ball against the wall for 30 seconds.
Don't forget to count!
Can you beat Paul's score?
Don't forget to count!
Can you beat Paul's score?
Try to Kick & Solo a ball for 30 seconds.
Don't forget to count!
Can you beat Paul's score?
Don't forget to count!
Can you beat Paul's score?
Other Kicking Games & Activities
Activity 1 - Through the Gate
Arrange pupils in pairs with one ball per pair. Each pupil stands on a spot facing their partner who is also standing on a spot ten metres away. Set up a gate between each pair using two cones. Pupil A attempts to kick the ball to pupil B through the gate. One point is awarded for each pupil that successfully kicks the ball through the gate.
Single pupils could play the game off a wall.
Increase the distance to increase difficulty.
Add some targets.
Arrange pupils in pairs with one ball per pair. Each pupil stands on a spot facing their partner who is also standing on a spot ten metres away. Set up a gate between each pair using two cones. Pupil A attempts to kick the ball to pupil B through the gate. One point is awarded for each pupil that successfully kicks the ball through the gate.
Single pupils could play the game off a wall.
Increase the distance to increase difficulty.
Add some targets.
Activity 2 - Kick to Score
Description of Activity
Draw or stick target areas at various heights on a wall. Points should be placed in the centre of each target from one to five. Arrange pupils in groups of three or four. Pupils are given a score to achieve, e.g. ten. Groups must hit the targets on the wall to achieve that score. Pupils could try to score a penalty on Mom, Dad or a big brother or sister.
Description of Activity
Draw or stick target areas at various heights on a wall. Points should be placed in the centre of each target from one to five. Arrange pupils in groups of three or four. Pupils are given a score to achieve, e.g. ten. Groups must hit the targets on the wall to achieve that score. Pupils could try to score a penalty on Mom, Dad or a big brother or sister.
Activity 3 - Rebound Ball
Arrange pupils in groups of four with one cone/skittle and one football each. The first pupil places their cone three to five metres from the wall within their designated playing area. This pupil then places their ball next to the skittle and kicks it, aiming to hit the skittle on the rebound. If the cone is hit, the cone is then moved one metre further away from the wall. A goal line can be set ten metres from the rebound wall. A goal is scored when a pupil has successfully progressed the cone, metre by metre, back across the goal line. Vary the equipment
Arrange pupils in groups of four with one cone/skittle and one football each. The first pupil places their cone three to five metres from the wall within their designated playing area. This pupil then places their ball next to the skittle and kicks it, aiming to hit the skittle on the rebound. If the cone is hit, the cone is then moved one metre further away from the wall. A goal line can be set ten metres from the rebound wall. A goal is scored when a pupil has successfully progressed the cone, metre by metre, back across the goal line. Vary the equipment

Day 5 : Friday 19th of June
St Colman's VIRTUAL Sports Day
Activity 1 - Egg and spoon / spud and spoon race.
Each pupil gets a spoon and an egg (hardboiled or plastic). Each team must carry their egg on their spoon from the starting line to a turnaround point and back again. Then, the egg is passed off to a teammate who takes their turn. If the egg is dropped, the pupil must stop and retrieve it.
Each pupil gets a spoon and an egg (hardboiled or plastic). Each team must carry their egg on their spoon from the starting line to a turnaround point and back again. Then, the egg is passed off to a teammate who takes their turn. If the egg is dropped, the pupil must stop and retrieve it.
Activity 2 - Sack Race
Each pupil puts both legs into sack and hops around a cone, or some marked point, and back, tagging the next person in line. Then, the next pupil in line gets into the sack and repeats the once-around the cone course. The Pupil or team to the finish line wins.
Each pupil puts both legs into sack and hops around a cone, or some marked point, and back, tagging the next person in line. Then, the next pupil in line gets into the sack and repeats the once-around the cone course. The Pupil or team to the finish line wins.
Activity 3 - Open-air Twister
Everyone’s favourite physical board game brought to the outdoors. There are a number of phone & tablet applications to embellish the pupils’ experience. Please see the screenshot below will replace the twister clock
Everyone’s favourite physical board game brought to the outdoors. There are a number of phone & tablet applications to embellish the pupils’ experience. Please see the screenshot below will replace the twister clock
Credits
Thanks to Lorcán Mc Loughlin, Brian O' Sullivan & Paul Walsh for their Skills Challenge Videos for our Active Homes Week. They are wonderful ROLE Models and we are so lucky to have them in our community.
We are also indebted to the Sligo Educational Centre for sharing their resources for a VIRTUAL Sports Day with us.
We are also indebted to the Sligo Educational Centre for sharing their resources for a VIRTUAL Sports Day with us.